We're developing lightweight electric watercraft that blends industrial design with mechanical engineering, composites, plastics, and electrical systems.
This hands-on role offers exposure across the full development cycle, from early concepts through to prototyping and production-ready CAD. You'll work closely with the founder and core team, building practical skills while seeing your designs come to life.
While prior experience is valued, you won't be expected to know everything from day one, you'll be supported to learn and grow as part of the team.
The role is available full-time or part-time (flexible by arrangement) and is based in Cheltenham, with on-site office and workshop work.
You'll be involved in:
* Translating early concepts into high-quality SolidWorks CAD models
* Designing parts and assemblies with basic design-for-manufacture principles
* Preparing drawings and files for prototyping and supplier review
* Supporting physical prototyping (3D printing, mock-ups, CNC milling and basic workshop tasks)
* Iterating designs based on testing, feedback, and technical constraints
* Documenting design changes using proper revision control
* Collaborating closely with engineers, suppliers, and external consultants
This is a role where you'll gain real world experience working on a physical product from concept through to production.
We're a small, ambitious team that believes good design + good engineering = better products. You'll be part of something tangible, where your work directly influences what ends up on the water.
What the role looks like day-to-day
On a typical day, you'll be:
* Turning rough ideas into clean, well-structured SolidWorks models
* Making rapid design changes as concepts evolve
* Supporting prototype builds and learning through hands-on testing
* Considering materials, wall thicknesses, fasteners, tolerances, and assembly methods
* Converting files from other CAD packages into native SolidWorks formats
* Asking questions, taking feedback, and progressively taking on more ownership
What experience is relevant
Ideally, you'll have:
* A qualification (or near completion) in Industrial Design, Product Design, or similar
* SolidWorks experience (assemblies, parts, drawings) is a must
* A strong interest in physical products, boats, vehicles, or complex systems
* Some exposure to prototyping or manufacturing processes (through uni, internships, personal projects, prior employment)
* Good attention to detail and willingness to learn
* Clear communication skills and a collaborative mindset
* Australian work authorisation must be held at time of application
Candidates currently studying final year of Industrial Design, Product Design or similar qualification are acceptable.
Bonus (not required):
* Experience with 3D printing or CNC milling
* Interest in marine, automotive, or mobility products
* Basic understanding of materials (plastics, composites, aluminium)
You'll probably like this role if you:
* Want real responsibility, not just \"rendering tasks\"
* Enjoy working on physical products that actually get built
* Like small teams where your contribution matters
* Are curious, adaptable, and comfortable with ambiguity
Things to be comfy with:
* Startups move fast and priorities can change
* Not every idea makes it to production
* There may be busy periods leading up to builds or testing
* You'll be expected to be engaged, proactive, and hands-on
We don't expect perfection, we expect effort, curiosity, and growth.