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Lead creature fx td

Melbourne
Framestore
Posted: 22 January
Offer description

Overview

A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.


Who Are We

Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.


About The Role

Creature FX Technical Directors are responsible for providing a wide variety of dynamic simulations for character-based work; including clothing, hair, muscle and skin.

Hear from one of our current CFX artists here.


What you'll do

* Lead and mentor a team
* The creation of simulation rigs for characters and creatures using Maya, nCloth and additional proprietary tools
* Shot execution using simulation rigs and the delivery of finished assets to the Lighting department
* Liaison with other departments involved in the creature workflow - Modeling, Rigging, Animation and Lighting
* Involvement in the development of departmental tools and techniques
* Meeting set schedules and deadlines while maintaining the highest standards
* Regularly communicating with Production and Leads regarding schedules and deadlines
* Previous experience in a similar role
* Previous experience on CG creature projects with some of the following types of dynamic simulation: cloth, hair/fur, feathers, skin and muscle
* A thorough knowledge of Maya
* Experience of creating simulation rigs and setups for shows
* Good problem solving skills and an eye for detail
* An appreciation of both the aesthetic and technical requirements of the role
* A strong work ethic, and a willingness to be involved in both development and shot execution
* The ability to work as part of a team in a challenging and deadline orientated environment
* A good understanding of pipeline and workflow issues
* Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments


You might also have

* Programming/scripting experience (e.g. Mel, Python and/or C++)
* Experience of developing tools, scripts and plug-ins to help streamline workflow
* Modeling and Rigging skills and experience
* A good understanding of Maya constraints and deformers
* A knowledge of Carbon or any other simulation software
* Experience of working under a Unix/Linux systems environment


Application Process

To apply, please complete the linked application form or submit your resume and portfolio to with the subject line: Lead Creature FX TD - Melbourne.

Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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