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Ui artist

Melbourne
The Three Thousands
Artist
Posted: 10 March
Offer description

The Three Thousands Studios is a premier creative studio blurring the lines between gaming, lifestyle, and brands. Our team has worked on some of the world's biggest franchises - and now, we're channeling that experience into bold, original games that push boundaries. Based in Melbourne, we are committed to utilizing local game dev talent (that's why we're named after the postcode – local matters!). Join us to be part of a team that's driving the future of games and local game development.

Role summary

We're looking for a talented UI Artist to join our growing team on an exciting new mobile-first game currently in development. You'll work closely with designers, engineers, and artists to craft intuitive, beautiful, and high-performing user interfaces for mobile games built in the latest version of Unreal Engine.

If you're passionate about creating clean, engaging, and player-focused UI experiences - and love the intersection of art and interaction - we'd love to hear from you.

This is a 12 month contract position.

Role Responsibilities

* Design and create high-quality UI assets for mobile games
* (HUD, menus, icons, buttons, overlays, etc.)
* Translate UX wireframes and game design requirements into polished, production-ready visuals
* Implement and iterate on UI in Unreal Engine (UMG)
* Work closely with UX designers, game designers, and engineers to ensure usability and visual clarity
* Optimize UI assets for mobile performance and responsiveness
* Maintain visual consistency and contribute to UI style guides
* Iterate quickly based on internal and external user feedback and playtesting results

Qualifications

* 1 - 2 years of experience in UI art for games
* Strong graphic design fundamentals (layout, hierarchy, typography, colour theory)
* Experience implementing UI in Unreal Engine (UMG) / (UEFN) or similar engines
* Strong attention to detail and a user-focused mindset
* Ability to work collaboratively in a cross-disciplinary team
* Solid file organization and production workflow habits
* Experience working on live games or shipped titles (mobile experience highly regarded)
* Knowledge of UX principles and player psychology
* Experience with Figma, Photoshop, Illustrator, After Effects, or similar tools
* Basic understanding of Blueprints, View Models and Unreal Engine
* Experience or interest in racing genre

What we can offer you

Flexibility: Option to work from home or from the office (no mandatory days in office!)

Creative environment: We're just starting up, so innovation and experimentation is highly valued and encouraged!

We offer hybrid work, so you can either work from home or the office - however you must be based in Australia and have legal working rights in order to be eligible for this role (we do not offer remote work outside of Australia).

We're a passionate team that thrives on creativity, technology, and fun, with a mission to push the boundaries of mobile gaming. If you're excited about the opportunity to make an impact in the world of mobile racing games and accelerate your career in game development, we'd love to hear from you.

The Three Thousands is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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