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3d rigger (contractor)

Cairns
QByte Studios
Posted: 24 September
Offer description

Overview
QByte Studios is an independent game studio based in Victoria, Australia. We're currently working on
Nanites
, a third-person action-builder survival game inspired by Fortnite: Save the World, Lethal Company, and Days Gone. Set in a gritty, post-apocalyptic world overrun by rogue nanotech, Nanites blends story, base-building, combat, and survival strategy. We're a small, passionate team that values fun, innovation, and high-quality work.
Role Overview
We're looking for a
3D Rigger
to help breathe life into our characters and creatures. You'll work closely with our 3D artists and animators to create rigs that are flexible, game-ready, and optimized for Unreal Engine 5.
This is a contractor role with fully flexible schedule and remote work you can work from anywhere, anytime, as long as the work is strong and progress is consistent.
What You'll Be Doing
Rigging characters, creatures, and assets for a game-ready pipeline
Creating clean, modular rigs in Blender (or transferable from your software of choice)
Ensuring rigs are optimized for use in Unreal Engine 5
Working with animators to make rigs animator-friendly and efficient
Troubleshooting skinning, weighting, and deformation issues
Troubleshooting technical rigging challenges and contributing to smooth production
What We're Looking For
Strong technical knowledge of 3D rigging
Proficiency in
Blender rigging
(preferred) or strong rigging skills in other software with ability to adapt
Experience rigging for
video games
(film riggers are welcome but must adapt to game-ready workflows)
Solid understanding of skinning, deformation, controllers, and animation pipelines
Ability to problem-solve and adapt rigs to changing needs
Independent, reliable, and open communicator
Willing to sign a contractor agreement (currently being finalized)
Bonus
Experience exporting rigs/animations into Unreal Engine 5
Familiarity with game optimization for rigs and assets
Worked on other indie or mod projects
Love for post-apocalyptic, sci-fi, or survival games
Compensation Model
We are currently in the pre-revenue phase. Everyone involved is part of a
net revenue-sharing model
: once Nanites generates income, all contributors who have meaningfully participated will receive a share of the revenue. We have contractor agreements in place to protect both parties.
We understand this model isn't for everyone, and that's totally okay.
How We Interview
We keep things flexible—you can do a traditional interview, or we can jump into a casual co-op game (e.g., Fortnite ) and chat. This helps us:
Get a feel for your vibe and communication style
See how you think and respond in real time
Keep things fun, relaxed, and authentic
Why Join Us?
Gain real experience on a unique indie project
Build a solid portfolio for future work
Work from anywhere on your schedule
Be part of something ambitious and different
Actually ship a game with a tight, motivated team
How to Apply
Quick apply or email
#J-18808-Ljbffr

📌 3D Rigger (Contractor)
🏢 QByte Studios
📍 Cairns

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