Job Opportunity
As a Rendering Engineer, you will be responsible for optimizing, enhancing, and developing new rendering systems on top of a foundation of AAA engine technology.
You will define and shape graphics technology to keep visual content on the cutting-edge. Your responsibilities include developing graphics systems for shipping products as well as improving development team workflows.
This role is located at an Melbourne studio, where you will collaborate with other engineering and art teams to create industry-leading AAA graphics engine technology.
We are looking for a highly skilled and motivated individual who has experience developing and optimizing graphics systems.
* Develop, modify, optimize, and debug rendering engine systems
* Deploy, evaluate performance, and test software on all supported platforms
* Communicate features and development with production, engineering, design, and art teams
Key Skills
A strong background in computer architecture, GPUs, multithreading, and memory systems is required.
You should have experience with writing efficient and clean C/C++ and shader code.
A bachelor's degree in Computer Science, Engineering, or Math related field is required.