Research & Development Digital Labs (Raddlabs)
is seeking a
UI/UX Designer
to contribute to the design of a browser-based 3D engineering and design platform. The role is ideal for a creative, technically minded designer who can turn complex workflows into clean, intuitive user interfaces that align with the engineering and visualisation tools built in Unity WebGL.
This is a
short-term contract role
(approx. 20 hours per week for 7-8 weeks) suited to someone experienced in designing interaction models for
Unity-based 3D applications
, with familiarity in
game-style interfaces
and
CAD or parametric-style design tools
.
Role Overview
The
UI/UX Designer
will be responsible for creating the platform's user interface layout, interaction flow, and design system in collaboration with developers, CAD specialists, and project stakeholders. The goal is to deliver a professional, accessible, and highly usable interface that simplifies the user experience of complex engineering and visualisation tools.
Key Responsibilities
UI / UX Design & Interaction
* Design interface layouts, panels, and control structures suitable for Unity-based 3D environments
* Define interaction patterns for:
* Object selection
* Parameter input
* Constraints and dependencies
* Visual feedback and system responses
* Structure interfaces that balance:
* Functional depth
* Visual clarity
* Predictable user behaviour
* Translate abstract rules and configuration logic into approachable interaction models
Parametric & CAD-Inspired Interface Design
* Design UI concepts that expose parametric options and rule-driven behaviour clearly
* Represent dependencies and constraints in ways that reduce user confusion
* Propose visual cues that help users understand cause-and-effect when values change
* Align interface concepts with how geometry and configuration logic behave in practice
Prototyping & Design Artefacts
* Produce low- to mid-fidelity artefacts such as:
* Wireframes
* Interaction flow diagrams
* Click-through or animated prototypes (tooling flexible)
* Iterate designs based on internal feedback and usability discussion
* Document key UI patterns and interaction decisions to support downstream implementation
Qualifications
* 3+ years of experience
in UI/UX design for web or application interfaces.
* Proficiency with design tools such as
Figma
,
Adobe XD
, or
Sketch
.
* Strong understanding of
UI layouts, hierarchy, accessibility
, and
responsive design principles
.
* Experience working on
data-heavy or 3D/technical interfaces
preferred but not essential.
* Familiarity with
Unity
,
WebGL
, or
engineering/visualisation tools
will be highly regarded.
* Ability to collaborate effectively in a remote Agile team environment.
Key Competencies
* Strong ability to express complex functionality through clear interaction concepts
* Clean, modern visual design sensibility
* Thoughtful approach to hierarchy, feedback, and user guidance
* Clear written and verbal communication skills
* Ability to work independently within a short, clearly scoped contract
* Practical, delivery-focused working style
* Comfortable collaborating in a remote, asynchronous team setup
* Excellent communication and attention to detail
* Strong organisational and time management skills
* Ability to balance usability, aesthetics, and technical feasibility
* Self-directed, reliable, and efficient in a remote role
Why Work With Raddlabs
* Contribute to a
high-impact digital engineering project
shaping how structural design and automation tools are experienced.
* Enjoy
flexible remote contract work
with a collaborative and supportive team.
* Opportunity for
repeat engagement
on future projects and platform phases.
How to Apply
If you're an experienced UI/UX designer who enjoys solving complex design problems through simplicity and clarity, we'd love to hear from you.
Please apply through
LinkedIn
and send your
portfolio
,
resume
, and a
summary of relevant experience
to
with the subject line
"UI/UX Designer (Contract)"
.