Character Artist
About the Role:
* We're seeking a skilled Character Modeller for a remote contract position.
* You'll be sculpting realistic human models and collaborating with production teams to uphold high standards.
* Proficient in software such as Maya and Blender, you should have experience with Metahuman or CharacterCreator pipelines, human anatomy, and character rigging.
Responsibilities:
* Create highly detailed and realistic human characters.
* Collaborate closely with production teams to ensure high-quality results.
* Develop and maintain a strong understanding of human anatomy and its application in character creation.
* Skillfully use software such as Maya and Blender to bring characters to life.
Requirements:
* Excellent knowledge of human anatomy and its application in character creation.
* Strong proficiency in software such as Maya and Blender.
* Experience with Metahuman or CharacterCreator pipelines is a must.
* Prior experience working on similar projects is advantageous.