Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hits such as Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, the multi-award-winning The Oregon TrailTM, and Carmen Sandiego. Our studio is proud to be Great Place to Work certified for 2025–2026, recognising our strong culture, inclusive practices, and focus on employee well-being.
We play a pivotal role in Queensland's economic landscape, currently employing +100 full-time staff in diverse roles—including programmers, artists, designers, producers, QA, audio specialists, management, administration, and marketing professionals.
Our studio fosters a dynamic and inclusive workplace where creativity and innovation thrive, and where everyone has the opportunity to contribute meaningfully and grow. We believe that success comes from a strong studio culture and striking the right balance—whether it's collaborating with passionate, talented people on exciting projects or enjoying the incredible lifestyle offered by Queensland, Australia.
Employee well-being is a top priority, supported by flexible work arrangements, wellness programs, career development initiatives, and world-class facilities. We actively invest in our team's growth through mentorship, training programs, industry events, and speaking opportunities that empower our people to shine. Looking ahead, we are setting our sights on an exciting new direction in game development. Embracing the challenges and opportunities of cross-platform innovation, we are proud to be pioneers in Brisbane's game development landscape. As we craft immersive experiences that transcend traditional boundaries and engage players across diverse platforms, we continue to expand our talented team—poised to bring a range of unannounced projects to life. Our studio is home to industry veterans and fresh talent alike, making us more equipped than ever to deliver unforgettable experiences.
Job Description
We're seeking a Senior Graphics Programmer to design and implement cutting-edge rendering technology for our games. You'll shape the visual quality, performance, and technical direction of projects across PC and console platforms.
This is a hands-on role. You'll need:
* Deep expertise in real-time rendering
* Strong collaboration with artists and designers
* Ability to mentor other engineers
Key Responsibilities
* Architect, implement, and optimize advanced real-time rendering systems and pipelines
* Develop and maintain graphics features: lighting, shadows, post-processing, materials, VFX integration
* Optimize GPU/CPU performance, memory usage, and frame timing across platforms
* Work closely with technical artists and art directors to achieve high visual fidelity within performance budgets
* Research and prototype new rendering techniques and emerging graphics technologies
* Debug complex rendering issues using GPU debugging and profiling tools
* Contribute to engine architecture decisions
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