Network Software Engineer
This role involves designing and developing advanced software-defined network load balancing and DDoS prevention systems that ensure robust protection, unparalleled availability, and optimal performance for games distributed worldwide.
We are looking for a skilled engineer to lead the design and development of innovative solutions that enhance how games are delivered and experienced globally. This position requires a strong understanding of Linux Kernel networking, kubernetes network primitives, eBPF, TCP/IP, and other relevant technologies.
The ideal candidate will have experience working with C, Rust, and Golang, as well as knowledge of Internet routing concepts, CDN, and content delivery. Previous experience with game networking, load balancing technologies, and handling large network scaling and DDoS mitigation is also advantageous.
In this role, you will drive the development of specialized capabilities that shape the future of our global content distribution network for games. You will partner with network architecture, engineering, and platform teams to design and deliver high-quality services that meet the needs of our global audience.
We strive to create an inclusive environment that empowers employees and embraces diversity. We encourage everyone who has a passion for innovation, technology, and play to apply for this exciting opportunity.