We are building a web-based 3D product design tool for physical goods. A key unlock for us is realistic material behavior and simulation, especially for garments and soft materials.
The Role
We are looking for a Material & 3D Simulation Researcher to work on:
* Fabric physics modeling
* Performance trade-offs for real-time simulation
* Researching lightweight soft-body systems
This is a focused R&D role. You will produce:
* Technical research briefs
* Simulation prototypes
* Performance analysis
* Recommendations for production implementation
What You'll Explore
* Reduced-order models for fabric behavior
* Feasibility of GPU-based soft-body simulation in WebGPU
* Comparison of existing engines vs custom lightweight engine
* Performance constraints on standard laptops
Ideal Background
* Background in physics, computational modeling, or simulation
* Experience with cloth simulation systems
* Strong knowledge of C++, Python, or simulation frameworks
* Familiar with GPU computing
* Comfortable bridging research into production environments
* Bonus: fashion or garment simulation experience
* Bonus: experience with Browzwear, Clo3D, or similar systems
By the end of the contract, we expect:
* A clear recommendation on Fabra's simulation strategy
* Performance benchmarks
* Architecture proposal for integration
This role may extend into longer-term R&D leadership as we deepen our physics engine capability.
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