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C++/rust graphics and windowing system software engineer - mir

Hobart
Canonical
Software Engineer
Posted: 16 September
Offer description

Overview

Canonical is hiring a C++/Rust Graphics and Windowing System Software Engineer - Mir role. Location: Remote in the EMEA or APAC region. The role involves design and development related to Mir, a high-performance technology stack for window managers, display subsystems, and related solutions such as Ubuntu Frame. Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets, with Ubuntu widely used in cloud, AI, data science, engineering, and IoT initiatives. The company emphasizes distributed collaboration with 1200+ colleagues in 75+ countries and few office-based roles. We build Mir to enable graphics across various environments and to support the Ubuntu certified hardware ecosystem. The daily work includes design, development, testing, and engagement with the community and user inquiries.


Responsibilities

* Design and implementation of features across the Mir stack
* Assisting in debugging, tracking down and fixing issues
* Participating in engineering process through code and architectural review
* Creating and improving tests and performance benchmarks to catch issues early
* Creating and maintaining documentation to enhance the developer experience
* Engaging with the open source community and commercial partners
* Collaborating proactively with a distributed team


What we are looking for

* Excellent Bachelor's or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience
* Excellent modern C++ and excellent Rust programming skills
* Familiarity with Linux as a development and deployment platform
* Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized
* Ability to travel internationally twice a year for company events up to two weeks long


Nice-to-have skills

* You have experience with the Wayland protocol ecosystem and compositors
* You are familiar with OpenGL, Vulkan, Flutter and other graphics, toolkits and animation frameworks
* You have a solid understanding of asynchronous programming and concurrency patterns
* You have proven ability to consistently deliver robust code to production
* You have strong written and verbal communication skills to document and present software developed


What we offer

* Distributed work environment with twice-yearly team sprints in person
* Personal learning and development budget of USD 2,000 per year
* Annual compensation review
* Recognition rewards
* Annual holiday leave
* Maternity and paternity leave
* Team Member Assistance Program & Wellness Platform
* Opportunity to travel to new locations to meet colleagues
* Priority Pass and travel upgrades for long-haul company events


About Canonical

Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.

Canonical is an equal opportunity employer. We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products. Whatever your identity, we will give your application fair consideration.

#Graphics #OpenSource #Canonical #Mir #Rust #C++

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