Environment Artists are responsible for creating photo-real digital environments for high end visual effects shots through the use of 3D CGI techniques which include: modeling, procedural geometry and scene assemblies, texturing, shading and lookdev, lighting, rendering and matte painting.
**Responsibilities**
- Leverage artistic and technical skills to contribute to all aspects of CG shots
- Create models, textures, shading and look development setups for large scale environment scenes
- Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering
- Create high detail photo realistic images using various external and in house software packages, including procedural tools and techniques
- Lighting and scene assembly for other shots or assets as required, including characters and animation
- Troubleshooting technical issues with CG scenes and optimising the renders to work within the resources available
- Work with show leadership to identify the best approach for matching the quality of the plate photography
- Creating full or portions of photo realistic digital matte paintings
- Working with a shot Compositor to assemble renders and projections on shots
- Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
- Communicating with production on a regular basis in regards to schedules and deadlines
- Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
- Qualifications: Degree / Diploma aligning to the position
- At least 2 years previous experience working in a film VFX pipeline
- 5 years full time work experience will substitute formal qualifications if none are available
- Strong knowledge of Photoshop, Nuke
- Strong knowledge of Maya, Houdini or other comparable DCC packages
- Modeling, UV layout and texturing skills
- Look development and Lighting with emphasis on environment scenes
- A strong understanding of the entire VFX process
- Good communication and organisational skills
- Creative problem solving abilities
- Excellent attention to detail
- Able to take direction well and work as part of a team
- Able to work well under pressure and meet deadlines while maintaining high quality results
**Desirable Skills**:
- Experience with a wide range of generalist software used to create digital environments and matte paintings
- Previous experience with 2.5 D workflow
- Artistic skills in digital matte painting
- Experience with volumetric rendering for clouds and atmosphere
- A traditional arts background with an emphasis on photo-realism and environments
- Previous experience working on a computer with the Linux operating system
- An understanding of cutting edge technology in the field such as photogrammetry and photo based 3D reconstruction