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Software engineer c++ and unreal

mod
Software Engineer
Posted: 22 January
Offer description

Your purpose (how you help )

You will work within the Game Services C++/UE team, focused on developing and maintaining our C++ SDK and Unreal Engine plugin suite to empower game developers by integrating our service in their game. Additional responsibilities may include assisting our Business Development team with the technical-onboarding of studios, responding to studio technical requests and building custom features for advanced customers.

We value humble, enthusiastic, proactive self-starters who take ownership of their work and actively contribute to shaping and improving our company. Our customers are game developers, our end users are creators and players, we value engineers who know the trials and tribulations of game development and understand the gaming zeitgeist.

This role is open to candidates based in Melbourne or within the AEST time zone.

The role is Hybrid with no mandated days in the office per week, but face to face days will be requested from time to time, for onboarding, team sessions, workshops or training activities.

About

At, we believe that UGC is the heart of enduring game engagement and longevity. We provide a robust API, SDK, and engine plugins that enable seamless mod integration, content curation, and even facilitate in-game marketplaces for paid UGC. Backed by leading investors like Tencent, Makers Fund, and LEGO Ventures, we're dedicated to fostering vibrant creator communities and helping studios unlock the full potential of their player base.

What you'll be doing in the role (responsibilities):

* Work with the team to maintain and improve both our C++17 SDK and UE 5.4+ plugin, which provide user, download and request management services, acting as a game-client front-end to our REST API service
* Work alongside our core REST API and frontend developers to provide insightful feedback and suggestions on how we can improve from the perspective of game development
* Create defensive, robust solutions that fail gracefully and cache smartly to minimize API calls, and provide useful logging to allow developers to debug
* Assist with the design and implementation of new product features into the SDK and plugin
* Support external developers integrating across multiple platforms
* Manage feedback and communication with partners and other game developers to foster a responsive and task-oriented support system
* Help shape the SDK and Unreal plugin roadmaps to ensure they meet the needs of game developers with feedback on features and improvements
* Assist with the design, implementation, and maintenance of the SDK and Unreal plugin build pipelines
* Design and implement tests and write documentation for the code you produce
* Keep your house clean: your code will be open sourced on GitHub and must be well documented for our community to fork and adapt as they need

Culture

* Embody our values, setting an example for others to follow, which strives for and delivers the best outcomes for our partners and prospects with the available resources
* Embrace feedback, ensuring constructive feedback is given and received in the right way
* Provide clear communication ensuring all interactions (meetings etc.) are effective and ensure processes are lightweight and serve a clear purpose

Requirements

What You'll Bring (Skills & Experience):

We are looking for an experienced developer with the following:

* Strong knowledge of C++, Unreal Engine and SDK development
* 3+ years of commercial C++ experience, with an emphasis on design and architecture
* 3+ years of experience in game programming
* Demonstrated ability to robustly test and document your code
* Exceptional communication skills necessary for working collaboratively with a remote-team and resolving issues with external partners
* A basic understanding of HTTP requests and cross-platform development requirements
* Experience working in an Agile environment (stand-ups, sprints, etc.)
* Ability to create polished, informative documents for both internal use and external partners

It would be awesome if you also have:

* Shipped a game (particularly on console)
* Experience working with a REST API
* Experience with CMake, GitHub Actions, and TeamCity
* Experience integrating SteamWorks, Epic Online Services, or a current-gen console SDK
* Experience developing for Android, VR, iOS, Linux, or Mac
* Experience in developing software, middleware, or libraries that target PlayStation4, PlayStation5, XBOX, Nintendo Switch, macOS and PC
* Worked on or helped maintain an open-source C++ library or plugin
* Experience in UI design and development
* A passion for video games and an understanding of the unique challenges UGC presents us and similar businesses like YouTube and Steam

Benefits

Why work for us (benefits):

* Regular and consistent daily working hours with flexible workplace arrangements (over-time is super rare)
* Decked out Prahran office with the right ratio of plants to people
* Work with an enthusiastic, dynamic team working in video games without the stress of having to ship games
* Work in a positive and respectful team environment with a strong focus on a professional and healthy culture
* Join us at an exciting time on our company growth journey, take part in our Employee Share Option Program
* Tim Tams and good coffee stocked at all times

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