Join to apply for the CG Asset Generalist role at Flying Bark Productions
Flying Bark Productions is working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan.
Please note: this is an expression of interest for upcoming roles set to start early/mid 2025.
Prioritising candidates based in Australia with sponsorship/relocation assistance available for the right candidate.
About the role:
1. Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
2. Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
3. Work within a brief and use 2D design reference to paint CG textures faithful to the production style;
4. Develop shaders for all CG assets;
5. Create UV maps or adjust models as needed, adhering to pipeline requirements;
6. Follow guidance from the creative and technical leaders to realize the Director's vision;
7. Reconcile technical and creative requirements for motion picture quality, including geometry efficiency, detail level, topology, UV layout, and rendering;
8. Create, revise, and maintain digital assets, supporting end users and responding to review notes;
9. Support and communicate with other crew members such as Technical Directors, Modelers, Riggers, Surfacers, Background artists, Animators, and Lighters;
10. Work with Asset, Background, CG Layout, and Lighting/Compositing teams to meet schedules and deadlines;
11. Ensure the Director’s vision is realized;
12. Implement solutions promptly and effectively;
13. Build relationships with key production members and artists;
14. Take direction and work autonomously as needed;
15. Be adaptable and responsive to changes;
16. Complete tasks within production deadlines.
About you:
1. Ability to meet deadlines consistently;
2. Experience with Maya, Photoshop, and high proficiency in Substance Painter or Mari in a production environment;
3. Knowledge of modeling, surfacing, and rigging workflows;
4. Experience with Katana and/or Arnold, understanding photoreal and non-photoreal rendering;
5. Ability to identify issues impacting asset delivery;
6. Excellent communication skills and teamwork attitude;
7. Ability to multitask, prioritize, and adapt to change;
8. Ability to work independently and under supervision;
9. Maintain productivity and quality in a fast-paced environment.
Why work with us?
* We work on innovative projects - see our website:
* Industry-leading studio with excellent facilities and amenities;
* Daily breakfast, social events, and a vibrant culture;
* Charitable initiatives and pet-friendly environment;
* Flexible hybrid work arrangements;
* Career development opportunities;
* Inclusive culture celebrated by all;
* Mental health resources and free counselling.
Flying Bark Productions is proud to be an Equal Opportunity Employer. #J-18808-Ljbffr