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Character modeller fixed contract toowoomba (australia)

Toowoomba
GIRRAPHIC
Model Maker
Posted: 18 November
Offer description

Girraphic is an agile and ever growing broadcast design agency, founded in Sydney and with eight offices globally. At Girgraphic we are firm believers in the power of an idea and providing technical innovation and expertise to help create, explore & bring ideas to life. Specialising in Vizrt & Unreal engine products and workflows, we have over 30 years of industry experience in the conception, production and successful delivery of full turnkey and bespoke on-air graphics solutions across all media platforms. Working closely with our product vendors' research, development and support teams allows us to remain at the forefront of the ever-evolving landscape of on-air broadcasting, allowing us to continuously improve our clients on-air options and experiences.

The Role:

There are a multitude of skilled individuals in our creative, technical, and operational departments, and we are now seeking to expand with 1–2 skilled Character Modellers experienced in Metahuman or CharacterCreator pipelines to support an innovative upcoming project. This engagement is expected to run for approximately 8 weeks, with the potential for extension.

In this role, you will be responsible for sculpting and refining highly realistic human models using the Metahuman framework —developing detailed facial features, lifelike hair, clothing, and accessories using Metahuman pipeline, and other modelling software as required. (Maya, Blender, ect.) A solid understanding of human anatomy, proportion, and realism is essential.

Experience with humanoid animation, human anatomy, character rigging, and Unreal Engine is also highly valued, as are additional creative skills such as motion design, technical artistry, or look Development.

This is a contract role, and open to remote applicants. You’ll work closely with our Sydney & Melbourne production team to ensure the highest standard of visual execution, from initial test phases through to final delivery. This position demands both artistic and technical precision, with the ability to adapt to a quick-paced and deadline-driven broadcast setting.

Interested applicants should provide a link to their portfolio or showreel when applying, particularly spotlighting previous Metahuman / Humanoid character modelling work.

Seniority level

Associate

Employment type

Contract

Job function

Design

Industries

Broadcast Media Production and Distribution
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