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Ui artist vic/sa/qld

Melbourne
Keywords Studios
Artist
Posted: 12 June
Offer description

Job Description

UI Creation

* Maintain the vision of the game while crafting visual and functional systems for UI.
* Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
* Produce assets that align with the project's artistic direction and technical requirements.
* Develop polished assets optimized for real-time game engines.

Collaboration & Production

* Work as part of a team, collaborating with different disciplines and be proactive in problem solving technical and artistic.
* Collaborate with cross‐functional teams throughout the production pipeline to ensure artistic consistency and quality.
* Participate in reviews, feedback sessions, and iterative development processes.

Technical Art & Optimisation

* Ensure assets meet performance, memory, and platform‐specific requirements across all gaming platforms.
* Apply strong understanding of optimisation techniques.
* Maintain consistency in quality while adhering to technical constraints and engine limitations.

Innovation & Continuous Improvement

* Stay current with industry trends, emerging technologies, tools, and workflows.
* Contribute ideas and improvements to pipelines and production processes.
* Continuously push the visual quality and innovation of game art production.

Qualifications

Required Skills and experience

* Experience as a UI Artist within the video game industry, with a strong portfolio showcasing high‐examples of UI Design, Graphic Design, Motion Graphics, Iconography.
* Strong understanding of UI and Interaction Design.
* Exceptional design, typography and motion design skills.
* Strong understanding of industry‐standard software such as Photoshop, Illustrator, After Effects and/ or Animat.
* Experience creating optimized assets for modern real‐time game engines such as Unreal Engine or Unity.
* Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
* Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.

Desirable skills and experience

* Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
* Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in‐game implementation.

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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