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Mid Lighting TD (Artist)
role at
DNEG
A Lighting Technical Director at DNEG is someone who possesses a thorough knowledge of 3D Computer Graphics. From years of experience in shot finishing on broadcast or feature film projects you will have developed an 'eye' for the work. You will have a good working knowledge of art, design and film lighting, as well as a solid technical grounding in ray tracing or path tracing renderers. Some experience with Look Development and shader setup will be of an advantage to you in this position. In this role you will work closely with experienced lighting leads and supervisors, to achieve the highest quality on our VFX projects, pushing the industry standard.
Must Have
Minimum of 4 years VFX industry experience as a Lighting Artist on high-end live-action feature films
Production experience with Maya and/or Houdini and/or Solaris
Showreel demonstrating experience in shot lighting and rendering on high quality productions
Experience troubleshooting pipeline issues
Experience using production quality renderers (e.g. Mantra, Renderman, Solaris, Arnold)
Nice to Have
High end live-action VFX production experience, producing photo real work
Production experience using Solaris and/or Katana and/or Houdini
Basic compositing experience, using Nuke or equivalent
A broad Generalist TD background
About You
Passionate about film
Proactive
Technically adept
Team oriented
Adaptable
Able to take direction
The ideal candidate must have the right to work in Australia. This is a 2-year contract.
DNEG is an equal opportunities employer.
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