Job Description
In our mission to create immersive animated films, we're building a community of talented artists. As a Crowd Artist, you'll play a crucial role in setting up crowd assets and HDAs within our Houdini pipeline.
1. Key Responsibilities:
2. Setup efficient crowd agents (bipeds/quadrupeds and vehicles) for simulation.
3. Work closely with Animation teams to identify and breakdown behaviours into cycles for artists to use.
4. Collaborate with FX Department Supervisor and Crowd Lead to implement effective ways to fill sets and shots with life.
You'll also be responsible for:
* Building templates geared towards automation.
* Evaluating issues that may arise in the setup of crowd and devising solutions.
* Working with fellow artists on shot implementation to ensure scene files are used efficiently.
Requirements
To succeed in this role, you should have:
* 3+ years of Houdini experience.
* A strong understanding of Houdini crowd agent design & setup.
* Production experience using Houdini: SOPs/DOPs essential.
* Python knowledge desirable.
Additionally, you should have a solid understanding of motion and principles of rigging and animation, as well as good communication and interpersonal skills.