We're a Melbourne-based software development team focused on building tools that make game development simpler and more enjoyable. We're looking for eager graphics programmers of all skill levels to collaborate on our emerging C#/.NET game engine.
Role Overview
As a member of our engine's graphics team you'll be working alongside software engineers, other graphics programmers, and artists to craft an efficient, modern, and user-friendly C# game engine that utilizes modern rendering techniques.
This role is fully remote.
Our Hiring Approach
Vista Source puts people above all else, as such we aim to keep our hiring process open and straightforward.
Portfolios and hands‑on projects carry more weight for us than formal qualifications. Competition can be tight, but we make an effort to share personalized feedback with candidates who pass the initial portfolio review.
What We're Looking For
- Curiosity and a willingness to explore current technologies
- Experience with rendering tools such as Vulkan, DirectX, or SpirV Cross
- Openness to learning internal tools, including custom shader languages
- Familiarity with C#/C++ interoperability (a bonus)
- Experience with game engines like Unity or Unreal (also a bonus)
Seniority level
Entry level
Employment type
Full‑time
Job function
Engineering and Information Technology
Industries
Computer Games
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