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Motion capture mocap supervisor

Melbourne
Conkerberry Pty Ltd
Posted: 6 October
Offer description

Motion Capture MoCap Supervisor - Melbourne Australia - visa sponsorship/relocation New

Online Gaming, Broadcast, Cinematics, Virtual Production

Currently operating in stealth mode

Prahran studio for Artists & Clayton Mocap studio

Full time permanent long term hires (not contract or short term)

Hybrid mix 3 days onsite, 2 days work from home.

Salaries negotiable on experience

Australian & NZ candidates or visa sponsorship an option for Supervisor role.

Small but growing team so opportunity for advancement..

3D iGaming studio powered by Unreal Engine (UE), redefining what is possible in digital entertainment based in Melbourne, Australia. Crafting fully immersive 3D worlds that transform classic gaming experiences and pioneer entirely new genres like racing, action-adventure, and combat games and with access to major household franchises such as Netflix, Warner Bros, FIFA, Universal Studios, and many others, bringing iconic characters and stories to life in new and innovative ways.

Motion Capture Supervisor - $negotiable on experience.

Onsite Clayton Melbourne

This is a full-time position requiring approximately 40 hours per week. While the studio operates 24/7, there is flexibility around when those hours are scheduled during the day, and shift times may be adapted based on production needs or studio coverage requirements.

Position Overview

Seeking an experienced and driven Motion Capture Supervisor to oversee all motion capture operations at their cutting-edge studio in Clayton. This studio powers a continuous 24/7 broadcast of real-time virtual performances captured in multiple tracking volumes.

In this role, you will be responsible for leading the technical execution of all motion capture activities across the facility. Each volume requires ongoing monitoring, optimisation, and maintenance to ensure seamless, uninterrupted performance. You will mentor and train a roster of technicians, instilling best practices in optical tracking, facial capture, and real-time streaming workflows.

As the Motion Capture Supervisor, you will play a key role in ensuring that all tracking systems, rigs, and capture processes are consistently prepared for live broadcast, with a focus on reliability, efficiency, and real-time precision.

Duties and responsibilities

* Maintain and optimise motion capture systems, studio gear, and tracked assets to ensure accurate and efficient production readiness.
* Brief, train, and support both performers and technicians, emphasising best practices for real-time capture, asset preparation, troubleshooting, and system calibration.
* Operate, calibrate, and monitor motion capture systems so that they can function in a 24/7 production environment, swiftly addressing issues to maintain minimal downtime.
* Process and retarget real-time data onto virtual characters and assets, in some cases creating customised motion capture skeletons optimised for accurate solving.
* Develop and update clear training and operations documentation for technicians, performers and supervisors.
* Test, verify, and implement hardware/software updates
* Work with various departments to assist in the design of customised tracking solutions and equipment.

Qualifications

* 5+ years of experience as a Motion Capture Technician, with at least 3 years on-set experience.
* Extensive experience operating optical motion capture systems - OptiTrack preferred but not essential
* Skilled in motion capture data cleanup, retargeting, and biped animation workflows.
* Excellent interpersonal, communication, and collaborative skills.
* Strong technical, mathematical, and 3D problem-solving abilities with keen attention to detail.
* Self-motivated, organised, and capable of prioritising tasks effectively.
* Comfortable interacting professionally with performers and production teams

Preferred:

* Experience operating other motion capture systems: Vicon, Giant, Motion Analysis, Qualisys, Xsens
* Familiarity with scripting languages (Python, MEL, C++)
* Proficiency in animation software, (MotionBuilder, Maya, LiveLink).

For full studio details or to apply, please contact Bronwynn Lusted. Conkerberry Recruitment for Games - Australia & NZ

We are a small and efficient Recruitment company specialising in the Games industry mainly in Australia and New Zealand.

You will be re-directed to the employer's career pages.

Please ensure you complete your application on these pages to ensure your application has been successful.

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