Posted: 13 December
Offer description
Job Role Overview
This position entails collaborating with the lighting team to establish sequences and facilitate the completion and delivery of creatively approved shots.
* Support Lighting Artists in lighting and rendering shots
* Conduct initial testing of assets for render time and workability in a lighting context
* Evaluate diagnostic renders to proactively identify and resolve issues
* Work with Lighting Technical Directors on reporting issues and communicate with upstream departments regarding asset and shot issues
* Assist Lighting Artists in diagnosing scene workability issues and suggest workflows that improve lighting performance and decrease iteration time
* Document lighting processes, troubleshooting tips, and workflow for the department
* Collaborate with other Lighting TAs in problem-solving, knowledge sharing, and best practices
* Confirm image and matte deliveries for the Finishing Department
* Perform shot lighting when tasked by Lighting Lead or Lighting Supervisor
* Experience in a film, series, or game production environment or coursework in supporting fields
* Knowledge of DCCs such as Maya, Blender, Katana, Houdini or Nuke
* Artistic background preferred
* Understanding of the animation process, including lighting and compositing is a plus