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C# desktop developer (simulation & telemetry)

Gold Coast
Next Level Racing
Developer
Posted: 28 April
Offer description

About Next Level Racing
Next Level Racing is a global leader in simulation technology, building premium products for sim racing, flight simulation, and professional training environments.
We are an award-winning Australian company with global partnerships including Ferrari, Microsoft, Boeing, FIA, Ford, iRacing, and Sony PlayStation. As we continue to grow, we are expanding into a new 2,000 m² facility in Queensland.

We are looking for an experienced C# Desktop Developer to help evolve our platforms and related software products.

The Role
You will design, build, and optimize real-time desktop software that transforms game and simulation telemetry for Next Level Racing systems. You will work closely with Software, Hardware, R&D, and IT teams to deliver reliable, high-performance features.

Key Responsibilities

· Develop and maintain Windows desktop software in C# (WinForms/WPF, MVVM).

· Build and improve telemetry pipelines for simulation and gaming integrations.

· Implement and optimize real-time effect logic and performance-critical features.

· Integrate software with hardware systems and device interfaces (USB and related protocols).

· Troubleshoot telemetry parsing, hardware communication, and runtime issues.

· Contribute to architecture, code quality, unit testing, and release readiness.

· Support API integration, local data storage, and diagnostics/logging workflows.

· Collaborate with the CTO on project planning and delivery.

Required Skills & Experience

· 2+ years of professional C# development experience.

· Strong desktop application experience on Windows (WinForms and/or WPF).

· Solid understanding of object-oriented design and MVVM principles.

· Experience with real-time data processing and performance optimization.

· Experience with hardware/device integration (USB, serial, or similar).

· Experience with databases (preferably SQLite) and API integration.

· Proficiency with Git-based workflows.

· Strong debugging, troubleshooting, and problem-solving skills.

Nice to Have

· Experience with game telemetry, SDK integrations, or parser development.

· Exposure to simulation, motorsport, flight sim, or gaming technology products.

· Familiarity with haptics, force feedback, or device control systems.

· Experience writing unit tests (e.g., MSTest) and working in legacy-modern hybrid codebases.

· Basic knowledge of C/C++ interop in .NET environments.

What We Offer

· Work on industry-leading simulation.

· Join a passionate, highly collaborative product team.

· Hybrid/flexible working environment in Queensland.

· Competitive salary and career growth opportunities.

· Direct impact on products used by gamers and professionals worldwide.

Please include relevant project links, GitHub profile, or portfolio if available.

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