Creature Technology Co. produces the most technologically sophisticated, creatively inspired and life‐like animatronics for arena spectaculars, theme parks, exhibitions, stage shows and events around the world. Check out our showreel .
We are looking for a Technical Artist who would be responsible for supporting the creative intent of Creature Technology Co. projects with technical solutions and tools.
CORE DUTIES
* Rig creatures, working with engineers to achieve accurate results
* Create and maintain rigs using proprietary rig‐building pipeline
* Participate in code review process with other team members
* Advancing procedural workflows
* Project‐specific tools and methods
* Creation of technical assets to aid design
* Process review and documentation
* General support for the other departments where CG/CAD/Code can help with their production tasks
* Take active responsibility for own Occupational Health and Safety and assist to maintain a safe and healthy workplace at CTC more broadly
* Comply with Creature Technology's policies and procedures and with relevant legislation and regulations
KEY SELECTION CRITERIA
* Demonstrated experience of CG asset creation and FX within a production environment.
* Strong communication skills and effective at communicating with different audiences - designers, engineers, managers etc.
* Detail‐oriented with a strong ability to multitask
* Problem‐solving abilities
* Python experience (3+ years)
* Understanding of object‐oriented programming concepts, especially subclassing and abstract classes
* Pipeline experience with Maya and other 3rd party tools
* Real‐time project creation (Unreal and Unity)
* Organized workflow and thorough documentation (latter can be using Confluence)
* Ability to identify areas where technical tools can save time or produce a better Animated Figure
* Collegial attitude to work environment, willingness to assist all departments
* Flexibility to adapt to evolving work demands and schedules
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