Jobs
My ads
My job alerts
Sign in
Find a job Career Tips Companies
Find

Senior character artist vic/sa/qld

Melbourne
Keywords Studios
Artist
Posted: 13 June
Offer description

Job Description

Character Creation

* Contributing to the art vision for the Characters
* Produce assets that align with the project's artistic direction and technical requirements.
* Develop polished models, textures, shaders, and materials optimized for real-time game engines.

Collaboration & Production

* Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
* Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
* Participate in reviews, feedback sessions, and iterative development processes.

Technical Art & Optimisation

* Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.
* Apply strong understanding of optimisation techniques.
* Maintain consistency in quality while adhering to technical constraints and engine limitations.

Innovation & Continuous Improvement

* Stay current with industry trends, emerging technologies, tools, and workflows.
* Contribute ideas and improvements to pipelines and production processes.
* Continuously push the visual quality and innovation of game art production.

Mentorship & Leadership

* Provide guidance, mentorship, and constructive feedback to junior and mid-level artists.
* Support collaboration across internal teams and external vendors to maintain consistent asset quality.
* Contribute positively to team culture and artistic growth within the department

Qualifications

Required Skills and experience

* Extensive experience as a Character Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.
* Strong understanding of industry-standard 3D software such as Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, and related tools.
* Strong understanding of modelling, sculpting, UV mapping, texturing, anatomy, form, colour theory, and material creation.
* Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
* Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
* Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.

Desirable skills and experience

* Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
* Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
#J-18808-Ljbffr

Send an application
Create a job alert
Alert activated
Saved
Save
Similar job
Lead technical artist (environment)
Melbourne
Just Wright
Artist
Similar job
Senior 3d artist: real-time asset lead (hybrid)
Melbourne
Keywords Studios
Artist
Similar job
Senior texture artist
Melbourne
Framestore
Artist
Similar jobs
Arts & Creative jobs in Melbourne
jobs Melbourne
jobs Victoria
Home > Jobs > Arts & Creative jobs > Artist jobs > Artist jobs in Melbourne > Senior Character Artist Vic/SA/Qld

About Jobstralia

  • Career Advice
  • Company Reviews

Search for jobs

  • Jobs by job title
  • Jobs by sector
  • Jobs by company
  • Jobs by location

Contact / Partnership

  • Contact
  • Publish your job offers on Jobijoba

Legal notice - Terms of Service - Privacy Policy - Manage my cookies - Accessibility: Not compliant

© 2026 Jobstralia - All Rights Reserved

Send an application
Create a job alert
Alert activated
Saved
Save